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| A Penton Media Publication | |
| January 20, 2008 | |
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Table of Contents
Game Audio Digital Edition Live! Sims Audio Infra-Sonic Blow5d Digital Monitors Gamers Still Go to Movies Where You Should Be
Wwise is a powerful and flexible audio solution for the video game industry. Wwise allows sound designers and audio programmers to create more immersive environments. But there's more to discover... Come and visit us at GDC to find out how Wwise can expand your experience. Click here. ADVERTISEMENT
TalkBack Game Audio Digital Edition Live! Check out the January "Game Audio Digital Edition" online at www.mixonline-digital.com/mixonline/gameaudio200801/
Attention Game Sound Developers Take Our Poll! ADVERTISEMENT ![]() New Products Sims Audio Infra-Sonic Blow5d Digital Monitors
Featuring onboard D/A conversion using Burr-Brown op amps, these new
monitors from SIMS
Audio feature room-compensation controls and a low-frequency
response switch, letting the user adjust the monitors to the listening
space. The speakers ($550) support up to a 24-bit/192kHz sample rate,
and can accept a wide range of inputs including S-PDIF, RCA, AES/EBU,
XLR, TRS or TS. The 14-pound, front-ported monitors feature a 5.25-inch
LF driver and 0.75-inch silk-dome tweeter with waveguide and measure
approximately 7.5x12x10 inches.
Vovox Digital Cables URS Motorcity/Vintage Cinema Equalizers DACS Headlite 2 Headphone Amp ADVERTISEMENT
News You Can Use Gamers Still Go to Movies According to a study released by Integrated Media Measurement Inc., a provider of data to media companies and advertisers that links media exposure to consumer behavior, videogame enthusiasts who received the third installment of Halo 3 still found time to watch television and go to the movies. MORE Neural Audio, VoiceAge Team Up Fonix Used in Top Game Red Mile Licenses Unreal Engine 3 Events Where You Should Be MIDEM, Cannes, France; January 27-31, 2008. Check out the "Music for Images" shared keynote between Jesper Kyd and Nitin Sawhney. www.midem.com Game Developers Conference, February 18-22, 2008; San Francisco. www.gdconf.com Game Design Expo, Vancouver, B.C.; January 19-20, 2008. Listen to keynote speakers Jay Weinland and CJ Cowan, who were part of the Bungie Studios team that worked on Halo 3. The two-day event will take place at Vancouver Film School, and also features lectures and panels by designers, producers and CEOs presenting topics ranging from "Console Wars" to "Digital Acting & Interactive Narrative to Game Audio." www.gamedesignexpo.com |
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